新世界屬性點及武器額外加成效果詳解
單屬性武器只有壹個主要屬性,這個單壹屬性的擴展方式被認為是基線(1x)。
戰錘:力量 Strength
大斧:力量 Strength
弓:敏捷 Dexterity
火杖:智慧 Intelligence
生命法杖:專註 Focus
冰手套:智慧 Intelligence
對於雙屬性武器,與單屬性武器相比,主要屬性(下面首先列出)的比例是0.9倍,而次要屬性的比例是0.65倍。
劍:力量敏捷 StrengthDexterity
劍桿:敏捷智慧 DexterityIntelligence
小斧:主要:力量敏捷 StrengthDexterity
矛:主要:力量敏捷 StrengthDexterity (建議敏捷)
步槍:主要:敏捷智慧 DexterityIntelligence
STRENGTH 力量
·50: +15% damage to melee weapon light attacks, +10% mining speed
+15%近戰武器輕攻擊傷害,+10%采礦速度
·100: +20% damage to melee weapon heavy attacks, +20 encumbrance
+20%近戰武器重型攻擊傷害,+20 累贅
·150: +50% stamina damage from melee weapon light and heavy attacks, -10% decrease in weight of mined items
+50%近戰武器輕、重攻擊的耐力傷害,采礦物品重量減少 10%
·200: +20% damage on stunned, slowed, or rooted enemies, +10% mining speed
+20%對暈眩,減速或捆綁的敵人造成傷害,+10%采礦速度
·250: Stamina regeneration continues while performing light and heavy attacks with melee weapons,+10% yield increase when mining
當使用近戰武器進行輕攻擊和重攻擊時,耐力恢復繼續,采礦時+10%產量增加
·300: Light and heavy attacks with melee weapons gain Grit, 25% chance to fully mine an ore node with a single swing
用近戰武器進行輕、重攻擊將獲得勇氣,有 25%的幾率完全壹次性開采壹個礦點
DEXTERITY 敏捷
·50: +10% chance to critical hit, +10 skinning speed
+10%暴擊幾率,+10 剝皮速度
·100: +5% piercing damage, +20% haste for 3 seconds after skinning
+5%穿刺傷害,+20%加速,剝皮後持續 3 秒
·150: Dodging cost 10 less stamina, -10% decrease in weight of skinned items
閃避消耗少 10 點耐力,被剝皮後物品的重量減少-10%
·200: +20% bonus backstab and headshot damage, +10% skinning speed
+20%獎勵背刺和爆頭傷害,+ 10%剝皮速度
·250: +30% bonus critical hit damage on stunned, slowed, or rooted enemies, +10% yield increase when skinning
對暈眩、減速或捆綁的敵人的暴擊傷害加成 ,剝皮時+10%的產量增加
·300: Ammo has +15% chance of being returned, guaranteed critical hit after a dodge roll
彈藥有+15%的幾率返還,保證閃避後致命壹擊
INTELLIGENCE 智力
·50: +10% damage to light and heavy magic attacks, +10% harvest speed
+10%輕魔法和重魔法攻擊傷害,+10%收割速度
·100: +20% critical hit damage, 5% chance to gain 1 azoth when harvesting
+20%的暴擊傷害,收割時有 5%的機會獲得 1 個藍藥水(註:快速旅行,制作材料加成的材料)
·150: +20% to elemental damage, -10% decrease in weight of harvested items
+20%的元素傷害,收獲物品的重量減少 10%
·200: +10 mana after a dodge, +10% harvest speed
閃避後+10 法力值,+10%收割速度
·250: +30% duration to damage of time spells, +10% yield increase when harvesting
+30%的魔法傷害的持續時間,收割時+10%的產量增加
·300: +30% damage on first hit on full health target, -10% reduction in Azoth travel cost
對滿血目標的第壹次攻擊造成的 30%傷害,-10%的藍水瓶快速旅行的成本
FOCUS 專註
·50: +10% mana regeneration rate, +10% fishing line tension
+10%魔法回復率,+10%的釣魚線張力
·100: +20 to mana pool, +10% yield increase when salvaging
+20 的法力值,打撈時+10%產量增加
·150: +20% healing output, -10% decrease in weight of fishing items
+ 20%治療輸出,漁業項目重量減少 10%
·200: +20% duration on casted buffs, +10% fishing line tension
+20%的施法效果持續時間,+10%的釣魚線張力
·250: +30 mana on any self or group kill, +10% increase to caught fish size
個人擊殺或者團隊擊殺+30 法力值,捕獲的魚的大小增加 10%
·300: When mana hits zero gain 200% mana regen for 10s (60s cooldown), 10% cooldown reduction for Inn fast travel
當魔法值為 0 時,獲得 200%的魔法回復時間 10 秒(60 秒冷卻時間),快速旅行減少 10%的冷卻時間
CONSTITUTION 體質
·50: All health consumables +20% stronger, +10% logging speed
所有生命消耗品增加 20%強度,+10 砍伐速度
·100: Increase max health by 10% of physical armor, 10% reduction on durability loss for tools
增加 10%物理護甲的最大生命值,減少 10%的工具耐久度消耗
·150: 20% reduction to crit damage taken, 10% decrease in weight of logging items
減少 20%的暴擊傷害,減少 10%的木材重量
·200: +20% increase to armor, +10% logging speed
+20%的護甲,+10%的砍伐速度
·250: 80% damage reduction when full health, +10% yield increase when logging
滿血時減少 80%傷害,增加 10%的木材產量
·300: +30% duration of stun, slow, and root spells, 25% chance to chop down a tree in a single swing
+30%的眩暈,減速,魔法咒語持續時間,有 25%的幾率壹次砍倒壹棵樹